As I mentioned previously, I had this week off work. I spent that time wisely, and today I dropped (hopefully) theĀ final beta build of Chapter Five. This was still the quickest chapter I’ve developed so far, I think… but to be fair, like Chapter Four, this...
Hello, Mythies!!! I’ll get right into it – all the renders, writing, and coding are done. I just gotta do my alpha testing, and then the final beta (I hope) will be going out to the testers. Then to you all. Normally what I’d say is that I’m...
It’s December! But more importantly than that, I’m on the cusp of releasing theĀ final beta test to my testing squad, once I figure out how best to implement this awesome graphical idea I had for one of the final scenes of the chapter. It just came to me...
Happy Black Friday! Or, for those of you not in the US, just… happy Friday, I guess? Beta testing for Chapter Five began this past weekend, and I got lots of good feedback on what needs to be fixed. Blessedly, there’s very minimal render issues. Actually,...
The alpha testing is underway, and I think I may be able to get the beta build out to the external testers tomorrow morning (or tonight if my upload speed cooperates). I had an issue where for some reason my developer console options weren’t working for...
I had a render for this update, I swear, but it’s on my home PC, I’m writing this on my laptop, and we’re leaving right after I get off work to have a date night so I’ll put the image header up here later. I’ll probably forget to erase...