Nine is having a rough go of it, this week! We gotta start with… immediately after I posted my update last Friday! I’ll get the game stuff out of the way first; I’ve made very little progress this week. Partially because of all the personal life crap...
So that was a nice week off, but now I’m back in action! Not… really a whole lot of excitement to report. I’m just in the rendering phase, with renders on this one particular scene going slower because of the complexity of the setting. This is why I...
Lali-ho! Another Friday, another update. Surely nothing surprising in this one. Actually, there is; I rendered three scenes this week, and that’s even with me taking the entire weekend off because I felt sick. Chapter Five is much less render-heavy than Chapter...
Happy Friday, Mythies! Good news: Work in Chapter Five is still going superfast, with me now having coded the entirety of the chapter. Bad news: That makes this update pretty boring because there’s not much I can say other than “I have the zoomies.”...
So we’re still in the early development stages of Chapter Five. That means — … wait, it’s all completely written, already? And mostly coded? And the first scene is already fully rendered? Yes! As any long-time follower of Mythos knows, this point in...
Hello, Mythies!!! With Chapter Four fully released and Chapter Five on the way, I’m watching for everyone’s reactions and opinions. Please make your voices heard in any way you can! Reviews are a great way to do this (hint hint)! I really value any...