This week was… bad. But I don’t feel bad for it being bad, if that makes sense! The plan was simple: Come back from MAGFest with a week off work to get shit done. I felt good about this on Monday, though I had a little bit of a sore throat. Tuesday is when...
I was going to post a Weekly Update last night after I got home from MAGFest. That was the plan, but I’d made it when I was younger and full of hope. I was just too exhausted to even think last night, so you’re getting the Weekly Update on a Monday....
The beta has begun! It took longer than expected, but as I write this, the beta build is uploading for my testers (whom I call “testies”) to pick apart. I was hoping to have it out by Friday night, but apparently, the Ren’Py update broke… all...
I may have pushed myself too hard, but it’s gonna be worth it! Game Update All the renders are done! Other than the Achievements, that is… but yes. Every scene is now fully rendered, unless I have to fix any in the beta test. I called in sick to work on...
I was sick on New Year’s Eve, but I’m barreling into 2025 with a fanatical determination to get shit done! Let’s talk about said shit, here. Game Update I’ve been pushing through this final “scene” (which is really 14 separate...
It’s the end of 2024. That means it’s the first year since I’ve started doing Mythos in which there hasn’t been an update. While that really stresses me out and makes me sad… there’s some real good news here. Game Update As I stated...