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Mythos
Weekly Update – September 15th, 2024

Weekly Update – September 15th, 2024

by Nine of Swords | Sep 15, 2024 | Chapter Six, News, Weekly Updates

Heya, Mythies! Long time no see! So yeah, I missed last week’s update. I had a good reason, though! In case you missed it… Mythos now has a page on Steam! Check out the page, here! There’s a lot behind making a Steam page. Like way more than...
Weekly Update – August 25th, 2024

Weekly Update – August 25th, 2024

by Nine of Swords | Aug 25, 2024 | Chapter Six, Weekly Updates

Wanna start this off by letting you know there will not be an update next week! I’m going to take the weekend to relax for my 45th birthday. Now let’s talk about this week’s update. Game Update I did a bunch of achievement renders, as well as...
Weekly Update – August 18th, 2024

Weekly Update – August 18th, 2024

by Nine of Swords | Aug 18, 2024 | Chapter Six, Weekly Updates

Another burst of writing done, and… not a whole lot else of note, but let’s do this! Game Update As I finished up the epilogue and the first draft of the final “Tales from Mythos” entry (which I’ve unredacted the title of to make people...
Weekly Update – August 11th, 2024

Weekly Update – August 11th, 2024

by Nine of Swords | Aug 11, 2024 | Chapter Six, Weekly Updates

Just as I’d predicted last week, I couldn’t get a whole lot done due to running back and forth to deal with my parent’s dogs while they were away on vacation. I also have some internal issues that are probably the result of external stress, but...
Weekly Update – August 3rd, 2024

Weekly Update – August 3rd, 2024

by Nine of Swords | Aug 3, 2024 | Chapter Six, Weekly Updates

Worked on stuff! Didn’t do a whole lot in my personal life! Here come the “exciting” details! Game Update One of the scenes has now become fully completed! Written, coded, rendered, and fully done. That scene is also the framework for the entire...
Weekly Update – July 28th, 2024

Weekly Update – July 28th, 2024

by Nine of Swords | Jul 28, 2024 | Chapter Six, Weekly Updates

This is a pretty boring week from a development aspect. Renders and coding, renders and coding, but I still want to make sure to keep transparent with y’all, so here’s your weekly update! Game Update I did kinda forget about translating the written scripts...
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